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Git Commits -> Revision 99135b0

Revision 99135b0 by Campbell Barton (master)
April 29, 2007, 13:39 (GMT)
dont use tface hide or select anymore, since maintaining 2 sets of hide/select data for each face is annoying.
using mface->flag for both.

Also found that the cdDM_drawMappedFaces and cdDM_drawFacesTex_common could get normals mixed up when rendering hidden faces. because hidden/invisible faces used continue without advancing to the next normal.

Commit Details:

Full Hash: 99135b0674830528eaed3067c40905af8e4557a9
SVN Revision: 10610
Parent Commit: 243d1a2
Lines Changed: +292, -374

38 Modified Paths:

/release/scripts/bpymodules/BPyRender.py (+1, -2) (Diff)
/release/scripts/bpymodules/mesh_gradient.py (+2, -4) (Diff)
/release/scripts/discombobulator.py (+0, -2) (Diff)
/release/scripts/faceselect_same_weights.py (+1, -4) (Diff)
/release/scripts/mesh_unfolder.py (+2, -2) (Diff)
/release/scripts/uvcalc_follow_active_coords.py (+3, -11) (Diff)
/release/scripts/uvcalc_from_adjacent.py (+2, -9) (Diff)
/release/scripts/uvcalc_lightmap.py (+1, -6) (Diff)
/release/scripts/uvcalc_quad_clickproj.py (+3, -12) (Diff)
/release/scripts/uvcalc_smart_project.py (+1, -2) (Diff)
/release/scripts/uv_from_adjacent.py (+7, -8) (Diff)
/release/scripts/vertexpaint_from_material.py (+1, -2) (Diff)
/release/scripts/vertexpaint_selfshadow_ao.py (+2, -2) (Diff)
/release/scripts/weightpaint_copy.py (+1, -2) (Diff)
/release/scripts/x3d_export.py (+2, -2) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+55, -54) (Diff)
/source/blender/blenkernel/intern/customdata.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/include/BDR_editface.h (+0, -3) (Diff)
/source/blender/makesdna/DNA_meshdata_types.h (+2, -2) (Diff)
/source/blender/python/api2_2x/doc/Mesh.py (+2, -2) (Diff)
/source/blender/python/api2_2x/doc/NMesh.py (+2, -2) (Diff)
/source/blender/src/buttons_editing.c (+3, -8) (Diff)
/source/blender/src/drawimage.c (+12, -9) (Diff)
/source/blender/src/drawmesh.c (+15, -12) (Diff)
/source/blender/src/drawobject.c (+1, -1) (Diff)
/source/blender/src/editface.c (+79, -118) (Diff)
/source/blender/src/editmesh.c (+0, -6) (Diff)
/source/blender/src/editmesh_mods.c (+3, -4) (Diff)
/source/blender/src/editobject.c (+10, -5) (Diff)
/source/blender/src/editsima.c (+34, -32) (Diff)
/source/blender/src/editview.c (+4, -4) (Diff)
/source/blender/src/header_view3d.c (+4, -2) (Diff)
/source/blender/src/transform_conversions.c (+2, -2) (Diff)
/source/blender/src/unwrapper.c (+16, -18) (Diff)
/source/blender/src/vpaint.c (+13, -14) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -2) (Diff)
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