Blender Git Loki
Git Commits -> Revision 99ee891
Revision 99ee891 by Ton Roosendaal (master) April 18, 2005, 19:36 (GMT) |
Fixed several annoyances with halo render + unified render (bug 1989+2382) - Maximum faces/halos per pixel was 500, which wasn't correctly applied in all cases, causing errors in AA - Moved maximum up to 1000 now - made halos become clipped away from filling in buffers when behind a solid face. That saves a lot of rendertime! Unified remains weak with halos... |
Commit Details:
Full Hash: 99ee8915969ad4cdb55c88c025e674f4c1cb89fd
SVN Revision: 4274
Parent Commit: 5d31c72
Lines Changed: +67, -93
5 Modified Paths:
/source/blender/render/intern/include/vanillaRenderPipe_types.h (+1, -1) (Diff)
/source/blender/render/intern/include/zbufferdatastruct.h (+0, -1) (Diff)
/source/blender/render/intern/include/zbufferdatastruct_types.h (+6, -4) (Diff)
/source/blender/render/intern/source/vanillaRenderPipe.c (+36, -21) (Diff)
/source/blender/render/intern/source/zbufferdatastruct.c (+24, -66) (Diff)
/source/blender/render/intern/include/zbufferdatastruct.h (+0, -1) (Diff)
/source/blender/render/intern/include/zbufferdatastruct_types.h (+6, -4) (Diff)
/source/blender/render/intern/source/vanillaRenderPipe.c (+36, -21) (Diff)
/source/blender/render/intern/source/zbufferdatastruct.c (+24, -66) (Diff)