Blender Git Loki
Git Commits -> Revision 9bc4322
Revision 9bc4322 by Campbell Barton (master) January 28, 2019, 13:27 (GMT) |
DRW: support clipping for object & lamp centers |
Commit Details:
Full Hash: 9bc43223c109c413601eded1309963f3f4ec2568
Parent Commit: 20acf3d
Lines Changed: +85, -28
8 Modified Paths:
/source/blender/draw/intern/draw_builtin_shader.c (+5, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+18, -9) (Diff)
/source/blender/draw/intern/draw_common.h (+3, -3) (Diff)
/source/blender/draw/modes/object_mode.c (+28, -12) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl (+9, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl (+9, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_screenspace_variying_color_vert.glsl (+4, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_vert.glsl (+9, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+18, -9) (Diff)
/source/blender/draw/intern/draw_common.h (+3, -3) (Diff)
/source/blender/draw/modes/object_mode.c (+28, -12) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_aa_vert.glsl (+9, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_point_uniform_size_outline_aa_vert.glsl (+9, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_screenspace_variying_color_vert.glsl (+4, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_vert.glsl (+9, -1) (Diff)