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Git Commits -> Revision 9def295
Revision 9def295 by Clément Foucault (master) December 10, 2018, 18:02 (GMT) |
Edit Mesh: Opti: Reduce max_vertices in geometry shader This is a really small win that had been overlooked when optimizing the shader. |
Commit Details:
Full Hash: 9def295d5765057796619f4d4534a15fcaa75096
Parent Commit: 0c3535d
Lines Changed: +1, -1
1 Modified Path:
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+1, -1) (Diff)