Blender Git Loki

Git Commits -> Revision a0824f8

Revision a0824f8 by Ton Roosendaal (master)
October 21, 2003, 16:41 (GMT)
Mesh drawing stuff!

- in zbuffer mode, vertices will be blended 50% in... and when you increase
vertex size larger than 2 pixels, it will draw them smaller
- removed all 'wire extra' calls (there were dozens!) and replaced it with
simple call where it belongs.
This drawing mode is becoming nice & stable... maybe something to make
default on for new objects? Makes selecting quite easier...

- Subsurf: in editmode, with new 'Optimal' option set, the mesh itself
will not draw, but instead it draws 'handles' to the vertices. Looks
extremely clean!

- matched drawing of default grid-floor (persp) to ortho grid

- killed drawing vertices outside of main drawing loop, apart from the
routine that uses mouse-selecting. (tekenvertices_ext()). It was an old
optimize routine which became quite useless.

Commit Details:

Full Hash: a0824f8fb94328bee5678f00357a0de511088dc4
SVN Revision: 1384
Parent Commit: 41f4940
Lines Changed: +164, -205

7 Modified Paths:

/source/blender/blenkernel/intern/subsurf.c (+59, -11) (Diff)
/source/blender/include/BDR_drawobject.h (+0, -1) (Diff)
/source/blender/src/buttons_object.c (+1, -1) (Diff)
/source/blender/src/drawobject.c (+90, -165) (Diff)
/source/blender/src/drawview.c (+6, -7) (Diff)
/source/blender/src/editmesh.c (+2, -2) (Diff)
/source/blender/src/editview.c (+6, -18) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021