Blender Git Loki
Git Commits -> Revision a0b08e7
Revision a0b08e7 by Jeroen Bakker (master) May 29, 2018, 09:01 (GMT) |
EEVEE: LookDev use_scene_light draw option Scene lights are rendered when - v3d is not available - or shading type is other then OB_MATERIAL - or shading type is OB_MATERIAL and use_scene_light is true |
Commit Details:
Full Hash: a0b08e7b66fe9b271874d2f97d588d936d2d50f2
Parent Commit: 2bb4977
Lines Changed: +16, -3
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+3, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -1) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+6, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+3, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+3, -1) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+6, -0) (Diff)