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Git Commits -> Revision a8a339b

Revision a8a339b by Ton Roosendaal (master)
January 15, 2007, 11:41 (GMT)
Bugfix #5712

UV rendering error: the third value of a UV texture coordinate should be
set to zero always, this enables 3d textures to work uniform with UV.

Also fixed: UV pass output for non_OSA is now equal to OSA, meaning only
used UV face values are in such passes.

Commit Details:

Full Hash: a8a339b26e53891c4f597097cc2a2625ba5af890
SVN Revision: 9771
Parent Commit: 2170b00
Lines Changed: +9, -7

2 Modified Paths:

/source/blender/render/intern/source/rendercore.c (+7, -5) (Diff)
/source/blender/render/intern/source/shadeinput.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021