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Git Commits -> Revision a9bb96e

Revision a9bb96e by Sergey Sharybin (master)
June 27, 2014, 09:33 (GMT)
Fix transparency issues in 3d viewport

The issue was introduced by 0f95149 and it only worked before
because default game material alpha blending was set to alpha.

Now it'll check whether material has transparency enabled and
will use alpha blending by default in this case.

Commit Details:

Full Hash: a9bb96e6593123f92ebf37bdbbd2b55b27afd81f
Parent Commit: 72ac596
Lines Changed: +6, -0

1 Modified Path:

/source/blender/editors/space_view3d/drawmesh.c (+6, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021