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Git Commits -> Revision aab6dfd

Revision aab6dfd by Andre Susano Pinto (master)
May 29, 2009, 21:32 (GMT)
Fixed black dot bug! (it does work for the test case I had)
But I still wonder about its correction because it looks the
oposite of whats documented and of what was used before :S

I also took a long time to find it because I tought blender was feeding the raytrace structure
with quads and triangles but it looks the quads get triangulated before reaching makeraytree (on rayshade.c).

Commit Details:

Full Hash: aab6dfd724131fe58e492cc0cbac81e76c59a0dd
SVN Revision: 20509
Parent Commit: 7e12e4e
Lines Changed: +2, -2

1 Modified Path:

/source/blender/render/intern/source/rayobject.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021