Blender Git Commit Log
Git Commits -> Revision aab6dfd
Revision aab6dfd by Andre Susano Pinto (master) May 29, 2009, 21:32 (GMT) |
Fixed black dot bug! (it does work for the test case I had) But I still wonder about its correction because it looks the oposite of whats documented and of what was used before :S I also took a long time to find it because I tought blender was feeding the raytrace structure with quads and triangles but it looks the quads get triangulated before reaching makeraytree (on rayshade.c). |
Commit Details:
Full Hash: aab6dfd724131fe58e492cc0cbac81e76c59a0dd
SVN Revision: 20509
Parent Commit: 7e12e4e
Lines Changed: +2, -2
1 Modified Path:
/source/blender/render/intern/source/rayobject.c (+2, -2) (Diff)