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Git Commits -> Revision ac8c56c

Revision ac8c56c by Mitchell Stokes (master)
July 14, 2012, 04:43 (GMT)
BGE: Better fix for the textures not working with custom shaders regression. Now custom shaders work, and textures aren't uploaded twice for GLSL materials (my earlier fix had some bad logic).

Commit Details:

Full Hash: ac8c56c6fc9e1a816160144b5cebe2e99ffa67fc
SVN Revision: 48909
Parent Commit: aeaa95a
Lines Changed: +19, -9

2 Modified Paths:

/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+17, -9) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+2, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021