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Git Commits -> Revision b0c084c

Revision b0c084c by Campbell Barton (master)
January 8, 2013, 16:39 (GMT)
fix [#33797] decimate modifier bug on uv-coordinates when mesh uses vertex color

if vertex colors had no seams - it would interpolate the UV's too, now interpolate per-layer.

Commit Details:

Full Hash: b0c084c6cca1dd9703f580427d838ee9e6d9f849
SVN Revision: 53660
Parent Commit: 0c1d1e6
Lines Changed: +34, -11

3 Modified Paths:

/source/blender/blenkernel/BKE_customdata.h (+2, -0) (Diff)
/source/blender/blenkernel/intern/customdata.c (+14, -3) (Diff)
/source/blender/bmesh/tools/bmesh_decimate_collapse.c (+18, -8) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021