Blender Git Loki
Git Commits -> Revision b0c7dda
Revision b0c7dda by Lukas Stockner (temp-udim-images) June 16, 2018, 11:39 (GMT) |
Try to detect unused tiles when rendering with Cycles and skip loading them |
Commit Details:
Full Hash: b0c7dda4a75e4f5b999cb1101685263fa6c0aa39
Parent Commit: d5e8493
Lines Changed: +130, -21
10 Modified Paths:
/intern/cycles/blender/blender_shader.cpp (+3, -3) (Diff)
/intern/cycles/blender/blender_sync.cpp (+2, -0) (Diff)
/intern/cycles/render/graph.cpp (+3, -2) (Diff)
/intern/cycles/render/graph.h (+3, -2) (Diff)
/intern/cycles/render/mesh.cpp (+55, -0) (Diff)
/intern/cycles/render/mesh.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+48, -3) (Diff)
/intern/cycles/render/nodes.h (+4, -3) (Diff)
/intern/cycles/render/scene.h (+2, -0) (Diff)
/intern/cycles/render/shader.cpp (+8, -8) (Diff)
/intern/cycles/blender/blender_sync.cpp (+2, -0) (Diff)
/intern/cycles/render/graph.cpp (+3, -2) (Diff)
/intern/cycles/render/graph.h (+3, -2) (Diff)
/intern/cycles/render/mesh.cpp (+55, -0) (Diff)
/intern/cycles/render/mesh.h (+2, -0) (Diff)
/intern/cycles/render/nodes.cpp (+48, -3) (Diff)
/intern/cycles/render/nodes.h (+4, -3) (Diff)
/intern/cycles/render/scene.h (+2, -0) (Diff)
/intern/cycles/render/shader.cpp (+8, -8) (Diff)