Blender Git Loki
Git Commits -> Revision b102472
Revision b102472 by Campbell Barton (master) April 22, 2019, 09:48 (GMT) |
Cleanup: style, use braces for nodes |
Commit Details:
Full Hash: b102472551c351d8be8ebf96e3e44a5454f02d0a
Parent Commit: 735515a
Lines Changed: +605, -294
45 Modified Paths:
/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c (+2, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+22, -11) (Diff)
/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c (+8, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_outputFile.c (+16, -8) (Diff)
/source/blender/nodes/composite/nodes/node_composite_switchview.c (+16, -8) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+24, -12) (Diff)
/source/blender/nodes/intern/node_common.c (+60, -30) (Diff)
/source/blender/nodes/intern/node_exec.c (+42, -21) (Diff)
/source/blender/nodes/intern/node_socket.c (+16, -8) (Diff)
/source/blender/nodes/intern/node_util.c (+24, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_common.c (+14, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+16, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.c (+86, -35) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+10, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_script.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tangent.c (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.c (+8, -4) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+18, -9) (Diff)
/source/blender/nodes/shader/node_shader_util.c (+42, -21) (Diff)
/source/blender/nodes/texture/nodes/node_texture_common.c (+6, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_compose.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_curves.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c (+12, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_image.c (+12, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_math.c (+41, -20) (Diff)
/source/blender/nodes/texture/nodes/node_texture_mixRgb.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_output.c (+14, -7) (Diff)
/source/blender/nodes/texture/nodes/node_texture_proc.c (+6, -3) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+24, -12) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+8, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+22, -11) (Diff)
/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c (+8, -4) (Diff)
/source/blender/nodes/composite/nodes/node_composite_outputFile.c (+16, -8) (Diff)
/source/blender/nodes/composite/nodes/node_composite_switchview.c (+16, -8) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+24, -12) (Diff)
/source/blender/nodes/intern/node_common.c (+60, -30) (Diff)
/source/blender/nodes/intern/node_exec.c (+42, -21) (Diff)
/source/blender/nodes/intern/node_socket.c (+16, -8) (Diff)
/source/blender/nodes/intern/node_util.c (+24, -12) (Diff)
/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_common.c (+14, -7) (Diff)
/source/blender/nodes/shader/nodes/node_shader_invert.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mapping.c (+16, -8) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.c (+86, -35) (Diff)
/source/blender/nodes/shader/nodes/node_shader_normal_map.c (+10, -5) (Diff)
/source/blender/nodes/shader/nodes/node_shader_script.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tangent.c (+6, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+4, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_sky.c (+2, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vectTransform.c (+8, -4) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+18, -9) (Diff)
/source/blender/nodes/shader/node_shader_util.c (+42, -21) (Diff)
/source/blender/nodes/texture/nodes/node_texture_common.c (+6, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_compose.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_curves.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c (+12, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_image.c (+12, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_math.c (+41, -20) (Diff)
/source/blender/nodes/texture/nodes/node_texture_mixRgb.c (+2, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_output.c (+14, -7) (Diff)
/source/blender/nodes/texture/nodes/node_texture_proc.c (+6, -3) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+24, -12) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+8, -4) (Diff)