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Git Commits -> Revision b1ef570

Revision b1ef570 by Campbell Barton (master)
September 22, 2012, 04:57 (GMT)
add a UV Project material option so UV's are calculated taking into account perspective matrix - previously this gave artifacts with lower poly meshes.

Commit Details:

Full Hash: b1ef5703d69b2c3ce158da46185967af4adc36fa
SVN Revision: 50806
Parent Commit: 1a1e37f
Lines Changed: +109, -33

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_material.py (+1, -0) (Diff)
/source/blender/makesdna/DNA_material_types.h (+7, -1) (Diff)
/source/blender/makesrna/intern/rna_material.c (+6, -0) (Diff)
/source/blender/render/intern/source/shadeinput.c (+95, -32) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021