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Git Commits -> Revision b329016
Revision b329016 by Benoit Bolsee (master) April 11, 2015, 14:08 (GMT) |
BGE: FIX T43537: ImageMirror does not work in BlenderPlayer with quad buffer In quad-buffer stereo mode, the GE render pass ends with the right eye on the right buffer, but we need to draw on the left buffer to capture the render. Reviewed By: agoose77, HG1 |
Commit Details:
Full Hash: b329016b29c3189e23bafebbe984008dae0d60a2
Parent Commit: a6421e1
Committed By: Thomas Szepe
Lines Changed: +6, -0
1 Modified Path:
/source/gameengine/VideoTexture/ImageRender.cpp (+6, -0) (Diff)