Blender Git Loki
Git Commits -> Revision b4a0152
Revision b4a0152 by Campbell Barton (master) April 11, 2012, 08:15 (GMT) |
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) |
Commit Details:
Full Hash: b4a0152e76683dfb170c3e2796e15e1b5b67e2ab
SVN Revision: 45530
Parent Commit: 9ae0523
Lines Changed: +58, -58
30 Modified Paths:
/source/blender/blenkernel/BKE_particle.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+3, -3) (Diff)
/source/blender/blenlib/intern/math_base.c (+2, -2) (Diff)
/source/blender/blenlib/intern/noise.c (+4, -4) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_operator_api.h (+1, -1) (Diff)
/source/blender/editors/gpencil/drawgpencil.c (+2, -2) (Diff)
/source/blender/editors/screen/area.c (+2, -2) (Diff)
/source/blender/editors/space_logic/logic_window.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_tonemap.c (+3, -3) (Diff)
/source/blender/render/intern/source/convertblender.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_System.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TimeLogger.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.cpp (+6, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_BBox.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_BBox.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/action.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/smoke.c (+3, -3) (Diff)
/source/blender/blenlib/intern/math_base.c (+2, -2) (Diff)
/source/blender/blenlib/intern/noise.c (+4, -4) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_operator_api.h (+1, -1) (Diff)
/source/blender/editors/gpencil/drawgpencil.c (+2, -2) (Diff)
/source/blender/editors/screen/area.c (+2, -2) (Diff)
/source/blender/editors/space_logic/logic_window.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_tonemap.c (+3, -3) (Diff)
/source/blender/render/intern/source/convertblender.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_System.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_TimeLogger.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.cpp (+6, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_BBox.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_BBox.h (+1, -1) (Diff)