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Git Commits -> Revision b4b26b7
Revision b4b26b7 by Mitchell Stokes (master) June 30, 2011, 20:08 (GMT) |
BGE Animations: Fixing a bug where an action actuator could update a frame property when it wasn't active. |
Commit Details:
Full Hash: b4b26b735c0bc87fb8ca975c330e7f6604b17de7
SVN Revision: 37991
Parent Commit: 1259696
Lines Changed: +1, -1
1 Modified Path:
/source/gameengine/Converter/BL_ActionActuator.cpp (+1, -1) (Diff)