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Git Commits -> Revision b63f41a

Revision b63f41a by Ton Roosendaal (master)
October 13, 2004, 09:17 (GMT)
Fix for bug #1562

There's an ancient code in Blender to denote a projected vertex coordinate
is invisble, it sets the x coord at 3200. :)
This wasn't updated while coding loopselect, nor edge select. Causing in
extreme zoomed in situations vertex selecting go wrong.

Also added; option "don't load GUI" in fileselector doesn't get saved in
files.

Commit Details:

Full Hash: b63f41a518a3a30c631cd1b885b7f1d5faecead9
SVN Revision: 3240
Parent Commit: b711409
Lines Changed: +4, -9

2 Modified Paths:

/source/blender/blenloader/intern/writefile.c (+1, -1) (Diff)
/source/blender/src/editmesh_mods.c (+3, -8) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021