Blender Git Loki
Git Commits -> Revision b64ec6c
Revision b64ec6c by Campbell Barton (master) April 23, 2013, 23:57 (GMT) |
alternate fix for [#24887] - r33294. Casting a ray onto an editmesh was building a derivedMesh, raytree, then freeing for every ray-cast. Noticed while using ruler+snapping in editmode. Instead of attempting to align the MFace and edit-mesh tessfaces, just use editmesh for ray-casting. |
Commit Details:
Full Hash: b64ec6c51e869ae432a2f2f0ecd28b81f874ce51
SVN Revision: 56254
Parent Commit: a1ed1dd
Lines Changed: +77, -12