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Git Commits -> Revision b867df9
Revision b867df9 by Anthony Edlin (master) August 4, 2021, 09:19 (GMT) |
Make loopcut drawing consistent between gizmo and operator. Loopcut drawing from gizmo had thicker lines because it was using line smoothing without alpha blend, compared to thin jagged lines from operator. Make the drawing anti aliased and consistent by using 3D_POLYLINE/3D_POINT shaders, and making sure alpha blending is on. Reviewed By: #eevee_viewport, fclem Differential Revision: https://developer.blender.org/D11333 |
Commit Details:
Full Hash: b867df903fc89df06b835e2c9172612887efc761
Parent Commit: cb67bfd
Committed By: Jeroen Bakker
Lines Changed: +22, -6
1 Modified Path:
/source/blender/editors/mesh/editmesh_preselect_edgering.c (+22, -6) (Diff)