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Git Commits -> Revision b873e62
Revision b873e62 by Kévin Dietrich (subdivision_work) September 10, 2021, 15:48 (GMT) |
Append loose lines to buffer in a compute shader. |
Commit Details:
Full Hash: b873e6290c68172cfd989f4102d0a5aa3d761dbc
Parent Commit: eab5c7f
Lines Changed: +50, -13
5 Modified Paths:
/source/blender/draw/intern/draw_cache_impl_subdivision.cc (+31, -1) (Diff)
/source/blender/draw/intern/draw_subdivision.h (+4, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc (+1, -12) (Diff)
/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl (+10, -0) (Diff)
/source/blender/draw/intern/shaders/common_subdiv_lib.glsl (+4, -0) (Diff)
/source/blender/draw/intern/draw_subdivision.h (+4, -0) (Diff)
/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_lines.cc (+1, -12) (Diff)
/source/blender/draw/intern/shaders/common_subdiv_ibo_lines_comp.glsl (+10, -0) (Diff)
/source/blender/draw/intern/shaders/common_subdiv_lib.glsl (+4, -0) (Diff)