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Blender Git Statistics -> Branches -> subdivision_work

"Subdivision_work" branch

Total commits : 49
Total committers : 1
First Commit : June 8, 2021
Latest Commit : July 26, 2021


Commits by Month

DateNumber of Commits
July, 202139
June, 202110

Committers

AuthorNumber of Commits
Kévin Dietrich49

Popular Files

FilenameTotal Edits
draw_cache_impl_subdivision.c28
CMakeLists.txt6
multires_reshape_smooth.c6
evaluator_impl.cc6
draw_cache_extract_mesh_private.h6
modifier.c5
opensubdiv_evaluator_capi.h5
rna_mesh.c5
common_subdiv_buffer_build_comp.glsl5
draw_subdivision.h5

Latest commits Feed

July 26, 2021, 18:46 (GMT)
Fix wrong function used to copy normals.
July 26, 2021, 18:23 (GMT)
Fix compile error due to recent changes in master.
July 26, 2021, 18:23 (GMT)
Fix function signature.
July 26, 2021, 18:16 (GMT)
Merge branch 'master' into subdivision_work
July 26, 2021, 18:09 (GMT)
Deactivate debug print.
July 26, 2021, 18:08 (GMT)
Cleanup.
July 26, 2021, 17:54 (GMT)
Use larger batches for patch evaluation.
July 26, 2021, 17:53 (GMT)
Avoid doing CPU copies
July 26, 2021, 16:32 (GMT)
Support rendering of loose vertices and edges.
July 26, 2021, 12:57 (GMT)
Cleanup, format
July 26, 2021, 12:48 (GMT)
Use our own patch evaluation compute shader.

The default one from OpenSubdiv is replaced with a new one, allowing us
to better control what is needed, but also drastically reduce memory
usage by not having to use temporary buffers when building the position
and normals buffers as we directly write the results from the evaluation
to the right buffers.
July 24, 2021, 14:54 (GMT)
Merge branch 'master' into subdivision_work
July 23, 2021, 13:50 (GMT)
Add a timer.
July 23, 2021, 13:43 (GMT)
Add some basic memory usage prints
July 23, 2021, 13:43 (GMT)
Format
July 23, 2021, 13:19 (GMT)
Add GPU_indexbuf_update_sub.
July 20, 2021, 09:11 (GMT)
Reimplement lines adjacency extraction using existing code.

This fixes X-ray mode.
July 20, 2021, 07:32 (GMT)
Merge branch 'master' into subdivision_work
July 19, 2021, 13:20 (GMT)
Avoid needlessly creating adjacency buffers.
July 19, 2021, 13:03 (GMT)
Cleanup, remove unused enumeration

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021