Blender Git Loki

Git Commits -> Revision b92fa41

Revision b92fa41 by Ton Roosendaal (master)
January 11, 2006, 18:39 (GMT)
Orange: more float buffer support;

- Image textures use float colors now, when present. Works for mipmap too,
and for AO skycolor (probes)
- Backbuffer option uses float buffers too. Note that rendering OSA will
resample the backbuffer, filtering it... will need to be solved with the
new composit stage
- LMB sampling in image window now shows float color too

+ bugfix in imbuf, filtering for float buffers had an error.

Commit Details:

Full Hash: b92fa4151645d50e40faa8f4aaea4b7f6149947c
SVN Revision: 6396
Parent Commit: ebe728d
Lines Changed: +186, -136

7 Modified Paths:

/source/blender/imbuf/intern/filter.c (+8, -10) (Diff)
/source/blender/render/extern/include/render_types.h (+1, -0) (Diff)
/source/blender/render/intern/include/pixelshading.h (+0, -1) (Diff)
/source/blender/render/intern/source/imagetexture.c (+57, -54) (Diff)
/source/blender/render/intern/source/pixelshading.c (+111, -64) (Diff)
/source/blender/src/drawimage.c (+0, -1) (Diff)
/source/blender/src/renderwin.c (+9, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021