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Git Commits -> Revision ba4de7f
Revision ba4de7f by Clément Foucault (master) January 21, 2019, 11:54 (GMT) |
GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER defines This makes it possible to have some code specific to each shader inside a shader library. |
Commit Details:
Full Hash: ba4de7f1a58430c0e6153612bd585e3642d06b2d
Parent Commit: f8d040c
Lines Changed: +5, -2
1 Modified Path:
/source/blender/gpu/intern/gpu_shader.c (+5, -2) (Diff)