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Git Commits -> Revision bb0b250
Revision bb0b250 by Sam Miller (master) February 8, 2021, 12:33 (GMT) |
Fix T85368: map range node clamps incorrectly in geometry nodes When clamp is enabled, it should clamp between the output min and max and not between 0 and 1. Differential Revision: https://developer.blender.org/D10324 |
Commit Details:
Full Hash: bb0b250cbded8bb89d89e67cc2b39826bf3f7fa6
Parent Commit: 4402f43
Committed By: Jacques Lucke
Lines Changed: +2, -1
1 Modified Path:
/source/blender/nodes/shader/nodes/node_shader_map_range.cc (+2, -1) (Diff)