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Git Commits -> Revision bbc9a4f

September 5, 2013, 12:23 (GMT)
Initial support of render mode for constraints

Rendering now works rather fine, but because of object matrix
is shared between viewport and render, objects might be placed
on the wrong locations in viewport after rendering.

Commit Details:

Full Hash: bbc9a4f757044c334833d637a86a9450e8bfda3d
SVN Revision: 59833
Parent Commit: 1882daa
Lines Changed: +48, -30

7 Modified Paths:

/source/blender/blenkernel/BKE_constraint.h (+2, -1) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/armature.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/constraint.c (+18, -15) (Diff)
/source/blender/blenkernel/intern/object.c (+21, -8) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_snap.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021