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Git Commits -> Revision be4b3c6
Revision be4b3c6 by Jeroen Bakker (master) May 12, 2020, 14:21 (GMT) |
Fix T74694: Sculpt Mask Influences Weight/Vertex Paint Drawing Sculpt overlay assumed that the sculpt session was always in sculpt mode. But the sculpt session was also used for Vertex/Weight painting. This resulted that when a mask was defined in the sculpt mode this resulted into render artifacts. This patch adds a check to see if the object has a sculpt session for OB_MODE_SCULPT. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7704 |
Commit Details:
Full Hash: be4b3c64ad76a4bf12ac1cbcd948f8d9bc7be20e
Parent Commit: 8da7ab1
Lines Changed: +4, -2