Blender Git Loki

Git Commits -> Revision be68e89

January 26, 2020, 19:45 (GMT)
DRW: ColorManagement: Fix viewport render pipeline

The final output needs to be merged in another buffer. So we still use
the offscreen buffer for that.

Commit Details:

Full Hash: be68e899488abf83d5c55b24a840cea9dc04b632
Parent Commit: 5db185d
Lines Changed: +128, -74

4 Modified Paths:

/source/blender/draw/intern/draw_manager.c (+4, -7) (Diff)
/source/blender/gpu/GPU_viewport.h (+4, -2) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+116, -64) (Diff)
/source/blender/gpu/shaders/gpu_shader_image_overlays_merge_frag.glsl (+4, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021