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Git Commits -> Revision c05363e

Revision c05363e by Julian Eisel (master)
July 27, 2016, 19:05 (GMT)
Fix crash closing Blender while in rendered local view

Happens because it was always using regionbase of active/visible area, not the correct one of the (possibly inactive) 3D view. Was pretty hidden because you had to be in local view to trigger it.
Could also remove ScrArea * argument from SpaceType.id_remap now, but leaving in there to avoid bigger changes (might also be useful for some case).

Steps to reproduce:
* Default startup.blend
* Enter local view with default cube (/-key)
* Render (or open a different editor where the 3D View is)
* Close Blender - should invoke crash

Commit Details:

Full Hash: c05363e8895a8cd6daa2241706d357c47ed4a83e
Parent Commit: 4559229
Lines Changed: +3, -2

1 Modified Path:

/source/blender/editors/space_view3d/space_view3d.c (+3, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021