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Git Commits -> Revision c0a1332

Revision c0a1332 by Sergey Sharybin (master)
February 11, 2014, 12:25 (GMT)
Fix T38553: Crash load new level; array modifier using curve length

Since threaded object update we've disabled in-place
curve evaluation (in cases when applying curve modifier
with target curve non-evaluated yet).

This requires game engine to take care of DAG and object
evaluation (currently it's designed to export only objects
it able to render).

This workaround will make sure that curve_cache for curves
is up-to-date.

Commit Details:

Full Hash: c0a13322cdea417885ce9f88d0b42ff0ef62483c
Parent Commit: 0203c5f
Lines Changed: +23, -0

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+23, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021