Blender Git Loki
Git Commits -> Revision c0d4387
Revision c0d4387 by Sergey Sharybin (master) February 20, 2016, 15:45 (GMT) |
Make Blender ready for C++11 Did a full compile of debug build with C++11 enabled, it all passed compilation apart from some deprecated type used in GE's Video Texture. Solved it inside of ifdef block now. In the future we should uncomment the MSVC part of it, it should all be safe and correct (MSVC2013 does not define new C++ version but supports C++11). The reason it is commented is to have absolutely no effect on the upcoming release. |
Commit Details:
Full Hash: c0d43871e01c4dee8ef712bbb1b9a75af9947ae6
Parent Commit: fe9b21a
Lines Changed: +4, -0
1 Modified Path:
/source/gameengine/VideoTexture/PyTypeList.h (+4, -0) (Diff)