Blender Git Loki
Git Commits -> Revision c2164e5
Revision c2164e5 by Clément Foucault (master) November 15, 2018, 17:16 (GMT) |
Eevee: Add irradiance smoothing This is a parameter that will make the interpolation between irradiance cells of a same Irradiance Volume smoother, reducing the weight of the light leaking correction factors. It is usefull in some cases to avoid harsh lighting transition that can happen when a sample point it near a surface. |
Commit Details:
Full Hash: c2164e579c3dde8c0fbb42e0c146bfd5ad1b563b
Parent Commit: 11b3954
Lines Changed: +31, -5
10 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+2, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+6, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+3, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl (+8, -4) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+6, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+6, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+3, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl (+8, -4) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+6, -0) (Diff)