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Git Commits -> Revision c2491f0

Revision c2491f0 by Lukas Toenne (strand_gpu, strand_nodes)
July 1, 2016, 06:58 (GMT)
Use the show_control_strands toggle for switching control hair display on/off.

Also use the basic edge shader for control hairs, the generated GLSL shader is
only needed for drawing render strands.

Commit Details:

Full Hash: c2491f0d8fe076d77e65c1ffbfc3249ad5276ae9
Parent Commit: 87b65f1
Lines Changed: +32, -15

5 Modified Paths:

/source/blender/editors/space_view3d/drawobject.c (+2, -1) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+13, -11) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -1) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+13, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021