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Git Commits -> Revision c2b0d8b

Revision c2b0d8b by Sergey Sharybin (master)
December 10, 2018, 14:11 (GMT)
Fix T57633: Particle texture update problem

Textures are now hooked up to the RESET operation of particle
settings, which ensures particles being re-distributed when
texture is changed.

This is limited to a direct user modifications, which matches
old behavior in 2.79.

Commit Details:

Full Hash: c2b0d8b6d6c771da70b8fd9da5ac9cc53d04184d
Parent Commit: fc52d51
Lines Changed: +159, -65

13 Modified Paths:

/source/blender/blenkernel/BKE_particle.h (+5, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+14, -5) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+49, -22) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.h (+1, -1) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.cc (+59, -18) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_relations.h (+4, -4) (Diff)
/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc (+2, -1) (Diff)
/source/blender/depsgraph/intern/depsgraph_tag.cc (+2, -2) (Diff)
/source/blender/depsgraph/intern/depsgraph_types.h (+9, -4) (Diff)
/source/blender/depsgraph/intern/depsgraph_type_defines.cc (+8, -3) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_component.cc (+4, -2) (Diff)
/source/blender/depsgraph/intern/nodes/deg_node_component.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+1, -1) (Diff)
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