Blender Git Loki
Git Commits -> Revision c3041ae
Revision c3041ae by Campbell Barton (master) August 19, 2009, 10:26 (GMT) |
- fix for BGE warnings - when C++ uses guardedalloc SYS_DeleteSystem was called after MEM_printmemlist(), making it look like there was a leak. |
Commit Details:
Full Hash: c3041ae7cda20c78040e7deea17530fe5f41029d
SVN Revision: 22629
Parent Commit: e611c47
Lines Changed: +62, -68
19 Modified Paths:
/intern/string/STR_String.h (+10, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+2, -3) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderScalarInterpolator.h (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+0, -12) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+14, -14) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+7, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+7, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInitTypes.cpp (+0, -3) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+5, -3) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+2, -3) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderScalarInterpolator.h (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+0, -12) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+14, -14) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.h (+7, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+7, -7) (Diff)
/source/gameengine/Ketsji/KX_PythonInitTypes.cpp (+0, -3) (Diff)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h (+1, -1) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+0, -2) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+2, -2) (Diff)
/source/gameengine/VideoTexture/ImageBase.cpp (+5, -3) (Diff)