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Git Commits -> Revision c4967b5

Revision c4967b5 by Campbell Barton (master)
November 8, 2010, 22:32 (GMT)
bugfix [#24616] Apply Visual Transform doesn't always apply location
- object updates were not being flushed, so children weren't updating.
- apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent.

Commit Details:

Full Hash: c4967b5dde966a3342a835fc8831fa170f856a97
SVN Revision: 32951
Parent Commit: 0c27782
Lines Changed: +37, -20

11 Modified Paths:

/source/blender/blenkernel/BKE_object.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+19, -5) (Diff)
/source/blender/collada/AnimationImporter.cpp (+1, -1) (Diff)
/source/blender/collada/collada_utils.cpp (+1, -1) (Diff)
/source/blender/collada/SkinInfo.cpp (+1, -1) (Diff)
/source/blender/editors/armature/editarmature.c (+1, -1) (Diff)
/source/blender/editors/object/object_add.c (+1, -1) (Diff)
/source/blender/editors/object/object_relations.c (+2, -2) (Diff)
/source/blender/editors/object/object_transform.c (+6, -3) (Diff)
/source/blender/editors/space_view3d/view3d_fly.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_object.c (+2, -2) (Diff)
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