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Git Commits -> Revision c5862e0
Revision c5862e0 by Campbell Barton (master) April 21, 2019, 20:30 (GMT) |
Cleanup: comments (long lines) in gpu |
Commit Details:
Full Hash: c5862e0a06b75767fd863673c54aab54f27d1872
Parent Commit: 024d40b
Lines Changed: +67, -42
21 Modified Paths:
/source/blender/gpu/GPU_immediate.h (+4, -3) (Diff)
/source/blender/gpu/GPU_matrix.h (+2, -1) (Diff)
/source/blender/gpu/GPU_shader.h (+6, -3) (Diff)
/source/blender/gpu/GPU_vertex_format.h (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_attr_binding.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_batch.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+3, -1) (Diff)
/source/blender/gpu/intern/gpu_select.c (+4, -2) (Diff)
/source/blender/gpu/intern/gpu_select_pick.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+6, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+2, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_frag.glsl (+4, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_geom.glsl (+6, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_width_geom.glsl (+2, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl (+4, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+2, -1) (Diff)
/source/blender/gpu/GPU_matrix.h (+2, -1) (Diff)
/source/blender/gpu/GPU_shader.h (+6, -3) (Diff)
/source/blender/gpu/GPU_vertex_format.h (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_attr_binding.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_batch.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+3, -1) (Diff)
/source/blender/gpu/intern/gpu_select.c (+4, -2) (Diff)
/source/blender/gpu/intern/gpu_select_pick.c (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+6, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+2, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_frag.glsl (+4, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_geom.glsl (+6, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_width_geom.glsl (+2, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_legacy_vert.glsl (+4, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_3D_line_dashed_uniform_color_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+2, -1) (Diff)