Blender Git Loki
Git Commits -> Revision c594a6f
Revision c594a6f by Brecht Van Lommel (apricot) August 20, 2008, 16:29 (GMT) |
Apricot Branch ============== * Make lights and shadows work better with dupligroups, also in the game engine. Previously only one dupli would be created, and shadows didn't work well at all. * Make normal maps + stencil work. * Some glsl refresh and default material fixes. |
Commit Details:
Full Hash: c594a6f25c61decf091fa87ddf5b5ccfbeeb8e78
SVN Revision: 16195
Parent Commit: 2a9a282
Lines Changed: +244, -144
18 Modified Paths:
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -1) (Diff)
/source/blender/gpu/GPU_material.h (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+2, -4) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+6, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+95, -53) (Diff)
/source/blender/makesdna/DNA_object_types.h (+1, -1) (Diff)
/source/blender/src/drawscene.c (+4, -0) (Diff)
/source/blender/src/drawview.c (+53, -37) (Diff)
/source/blender/src/previewrender.c (+4, -7) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+3, -5) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+19, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+8, -5) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+28, -16) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+6, -5) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+4, -0) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+1, -1) (Diff)
/source/blender/gpu/GPU_material.h (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+2, -4) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+6, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+95, -53) (Diff)
/source/blender/makesdna/DNA_object_types.h (+1, -1) (Diff)
/source/blender/src/drawscene.c (+4, -0) (Diff)
/source/blender/src/drawview.c (+53, -37) (Diff)
/source/blender/src/previewrender.c (+4, -7) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+3, -5) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -3) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+19, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+8, -5) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+28, -16) (Diff)
/source/gameengine/Ketsji/KX_Light.h (+6, -5) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+4, -0) (Diff)