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Git Commits -> Revision c629128
Revision c629128 by Campbell Barton (master) February 6, 2006, 14:23 (GMT) |
- Removed workarounds for Blender 2.41 - Mesh objects split by material- many 3ds objects used more then 16 per mesh. and when a face looses its image texture its tedious to set again. - Removed a lot of unneeded variable creation. |
Commit Details:
Full Hash: c629128773749dc9286d21bafdddb0e468888dfb
SVN Revision: 6727
Parent Commit: 6f3c9c4
Lines Changed: +373, -399
1 Modified Path:
/release/scripts/3ds_import.py (+373, -399) (Diff)