Blender Git Loki
Git Commits -> Revision cc835be
May 1, 2021, 08:12 (GMT) |
Nodes: Add a callback to check for valid socket type This adds a callback to bNodeTreeType to check which socket types are valid for the tree type. Function has been implemented for the normal tree types, and can be implemented for custom node trees with python, by adding a `classmethod` to the tree. However, only builtin socket types are supported. This is relevant for T87049, but it also has the advantage that it is now clear which node trees support which sockets. Previously this was assumed to be known by all developers. Differential Revision: https://developer.blender.org/D10938 |
Commit Details:
Full Hash: cc835bec8abddfe020a1627bc21409d898656308
Parent Commit: ffcb99e
Committed By: YimingWu
Lines Changed: +76, -1
6 Modified Paths:
/source/blender/blenkernel/BKE_node.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+36, -1) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+7, -0) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+16, -0) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+7, -0) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+7, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+36, -1) (Diff)
/source/blender/nodes/composite/node_composite_tree.c (+7, -0) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+16, -0) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+7, -0) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+7, -0) (Diff)