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Git Commits -> Revision cd32465
Revision cd32465 by Sergey Sharybin (master) July 28, 2015, 09:17 (GMT) |
Fix T45581: GPU failed to find function node_bsdf_refraction This commit fixes shader tree compilation, but the shading result wouldn't be doing actual refraction because it's a bit involved change which isn't really considered a bug for now. There are more closures which are falling back to diffuse BSDF currently. |
Commit Details:
Full Hash: cd324654b0795128eee2889a2de2f6921d544fa8
Parent Commit: ad7e3c3
Lines Changed: +5, -0
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+5, -0) (Diff)