Blender Git Loki
Git Commits -> Revision ce4162c
Revision ce4162c by Campbell Barton (master) October 8, 2008, 03:16 (GMT) |
* Joystick sensor is now only triggered from events of the selected type. * Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI) |
Commit Details:
Full Hash: ce4162c9a13f8d147e898c625ffe1e10bca3b48d
SVN Revision: 16967
Parent Commit: b8c294d
Lines Changed: +158, -57
7 Modified Paths:
/source/blender/src/buttons_logic.c (+39, -23) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+19, -5) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.h (+15, -5) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+5, -5) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+11, -16) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+67, -1) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+19, -5) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.h (+15, -5) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp (+5, -5) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+11, -16) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+67, -1) (Diff)