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Git Commits -> Revision cf3fd57

Revision cf3fd57 by Campbell Barton
August 2, 2007, 20:36 (GMT)
updated python Mesh API doc and bugfix.
[#6815] script error and segfault in conjunction with multires, fake AO and vertex paint mode
https://projects.blender.org/tracker/?func=detail&aid=6815&group_id=9&atid=125

While looking at this problem I found that doing this in blender (as well as python) crashed.
- cube, add multires, vkey, fkay, paint (crash)


Whenver a color layer is added, multires needs to be updated.
if (me->mr) multires_load_cols(me);

There is still a problem with multires+vcol+uv's
removing a UV layer, will remove all color layers other then the active one. (before it removed all of them)

Commit Details:

Full Hash: cf3fd579ad56184b86535d97162ab997a9a245c0
SVN Revision: 11471
Parent Commit: 0b79a3d
Lines Changed: +29, -22

6 Modified Paths:

/release/scripts/vertexpaint_selfshadow_ao.py (+6, -5) (Diff)
/source/blender/include/multires.h (+3, -0) (Diff)
/source/blender/python/api2_2x/doc/Mesh.py (+6, -15) (Diff)
/source/blender/python/api2_2x/Mesh.c (+9, -1) (Diff)
/source/blender/src/buttons_editing.c (+2, -0) (Diff)
/source/blender/src/vpaint.c (+3, -1) (Diff)
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