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Git Commits -> Revision cf6e46f
Revision cf6e46f by Mitchell Stokes (soc-2012-swiss_cheese) August 4, 2012, 00:01 (GMT) |
Using glMapBuffer to directly write data into VBOs. This makes updating the VBOs not nearly as slow, which provides a huge speed up to scenes with a lot of updating (e.g., skinned meshes). By the way, this code might have to fixed up for Android/GLES. |
Commit Details:
Full Hash: cf6e46fe3b903567dcef23ffc0326d8f8064d59d
SVN Revision: 49547
Parent Commit: 85cf377
Lines Changed: +11, -23