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Git Commits -> Revision cfb3011

Revision cfb3011 by Pablo Dobarro (master)
September 10, 2019, 13:19 (GMT)
Sculpt: Mask Extract operator

This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5384

Commit Details:

Full Hash: cfb3011e521499862aff55965479fcbebc1c44bd
Parent Commit: 0083c96
Lines Changed: +322, -4

1 Added Path:

/source/blender/editors/mesh/editmesh_mask_extract.c (+272, -0) (View)

7 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+4, -0) (Diff)
/source/blender/blenkernel/BKE_shrinkwrap.h (+5, -0) (Diff)
/source/blender/blenkernel/intern/shrinkwrap.c (+26, -0) (Diff)
/source/blender/editors/mesh/CMakeLists.txt (+1, -0) (Diff)
/source/blender/editors/mesh/editmesh_extrude.c (+4, -4) (Diff)
/source/blender/editors/mesh/mesh_intern.h (+8, -0) (Diff)
/source/blender/editors/mesh/mesh_ops.c (+2, -0) (Diff)
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