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Git Commits -> Revision d0f2253
Revision d0f2253 by Daniel Stokes (master) July 24, 2013, 05:12 (GMT) |
BGE Fix [#29575] Object not drawn in game engine Implementing a GetBlenderImage for KX_BlenderMaterial so that modifiers draw correctly in multitexture mode. The preexisting limitation of 1 texture per material on objects with modifiers in multitexture mode still exists. |
Commit Details:
Full Hash: d0f225393cc4c65c1e2e9c2003f3a07eb18db28f
SVN Revision: 58563
Parent Commit: ab8e2cb
Lines Changed: +6, -0