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Git Commits -> Revision d15d78a

Revision d15d78a by Campbell Barton (master)
March 27, 2013, 20:27 (GMT)
style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's

Commit Details:

Full Hash: d15d78a33a8df76b02fa0d27dacd85c8a77ec109
SVN Revision: 55635
Parent Commit: 535253c
Lines Changed: +17, -16

8 Modified Paths:

/intern/cycles/kernel/shaders/node_brightness.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_normal_map.osl (+3, -2) (Diff)
/intern/cycles/kernel/shaders/node_vector_curves.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_ward_bsdf.osl (+1, -1) (Diff)
/release/scripts/startup/bl_ui/space_sequencer.py (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+2, -2) (Diff)
/source/blender/nodes/composite/nodes/node_composite_image.c (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Dome.cpp (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021