Blender Git Loki
Git Commits -> Revision d2e9de9
Revision d2e9de9 by Clément Foucault (master) September 8, 2020, 02:15 (GMT) |
GPU: Cleanup implementation casts - Use the syntactic wrap/unwrap method to make code more readable. - Update comment about hidden struct behind opaque types. - Cleanup GPUDrawList type. |
Commit Details:
Full Hash: d2e9de93b8d1d6cd45abce8164d0f92af8f636d0
Parent Commit: 33b25b6
Lines Changed: +134, -80
16 Modified Paths:
/source/blender/gpu/GPU_drawlist.h (+6, -5) (Diff)
/source/blender/gpu/GPU_framebuffer.h (+2, -4) (Diff)
/source/blender/gpu/GPU_index_buffer.h (+1, -5) (Diff)
/source/blender/gpu/GPU_texture.h (+2, -0) (Diff)
/source/blender/gpu/GPU_uniform_buffer.h (+2, -4) (Diff)
/source/blender/gpu/GPU_vertex_buffer.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_drawlist.cc (+8, -8) (Diff)
/source/blender/gpu/intern/gpu_drawlist_private.hh (+16, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+24, -27) (Diff)
/source/blender/gpu/intern/gpu_framebuffer_private.hh (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+15, -20) (Diff)
/source/blender/gpu/intern/gpu_shader_private.hh (+15, -1) (Diff)
/source/blender/gpu/intern/gpu_texture_private.hh (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_uniform_buffer.cc (+6, -6) (Diff)
/source/blender/gpu/intern/gpu_uniform_buffer_private.hh (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_vertex_buffer_private.hh (+4, -0) (Diff)
/source/blender/gpu/GPU_framebuffer.h (+2, -4) (Diff)
/source/blender/gpu/GPU_index_buffer.h (+1, -5) (Diff)
/source/blender/gpu/GPU_texture.h (+2, -0) (Diff)
/source/blender/gpu/GPU_uniform_buffer.h (+2, -4) (Diff)
/source/blender/gpu/GPU_vertex_buffer.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_drawlist.cc (+8, -8) (Diff)
/source/blender/gpu/intern/gpu_drawlist_private.hh (+16, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.cc (+24, -27) (Diff)
/source/blender/gpu/intern/gpu_framebuffer_private.hh (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.cc (+15, -20) (Diff)
/source/blender/gpu/intern/gpu_shader_private.hh (+15, -1) (Diff)
/source/blender/gpu/intern/gpu_texture_private.hh (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_uniform_buffer.cc (+6, -6) (Diff)
/source/blender/gpu/intern/gpu_uniform_buffer_private.hh (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_vertex_buffer_private.hh (+4, -0) (Diff)