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Git Commits -> Revision d346ed3
Revision d346ed3 by Antonis Ryakiotakis (master) December 28, 2015, 16:55 (GMT) |
cdderivedmesh fix stippled faces not getting drawn at all Also rearranged code here to not issue a draw call (explicit flush) per face and not set shader per face either when stippled drawing is mixed with regular drawing. Not good at all for performance. |
Commit Details:
Full Hash: d346ed3b105f830f5f1862054ca233d27afe28d5
Parent Commit: 1dcae9e
Lines Changed: +17, -10
1 Modified Path:
/source/blender/blenkernel/intern/cdderivedmesh.c (+17, -10) (Diff)